Friday, March 14, 2008

Uncanny Games

I have to admit up front - I'm not sure if I am going to see the American version of Funny Games or not. I'm sure it will be controversial - Jim Emerson has a bunch of posts up over the last couple days, (starting here and scrolling up), generally focusing on the reactions. Most of the reviews, and the conversation at his blog, talk about the film's take on violence and entertainment - comparing it to torture porn (either for reveling in violence and degradation, or for withholding violence degradation, nudity), sticking with Haneke's claims that the film is about violence and our reaction to violence.

This is strange, to me. I admit, all that is in the film, and it's what Haneke himself harps on (and harped on back in 1997) - but it's not what I saw in the film, when I saw the original. What I saw then was one of the most effective classical horror films I have ever seen. It gave me nightmares: convincing and genuinely disturbing ones - I am not usually unnerved by films, I was by this one. It worked.

But that aside - the story, the structure of the film, was, I thought, an almost paradigmatic horror film, a classical monster picture like Frankenstein or Dracula. Those great monster pictures, and horror more generally, are driven - maybe even defined - by the idea that our fears, whether of isolation, sex, growing up, death, etc., can be given a form and let loose on the world to torment us in real time. Maybe even more precise than that: that what we fear inside ourselves can take form outside ourselves and come to get us. And this is almost always acted out in the home and the family: something inside the home is incorporated as an alien being that invades the home. It's usually acted out literally, like here - the monster invades the home, the house itself; as well as symbolically - the monster disrupts the family. And - again - almost always through monster that is both a Double and Other: both part of us, like us, our mirror image, an image of a child, parent, etc. - and something alien, other, completely stripped of its normal human form.

It's a structure present in most of the great horror films: Frankenstein (a surrogate and monstrous child, who complicates a marriage, invading a home on the wedding night, etc. [that detail may be in the book, not the film - though the monster certainly invades the home in both the whale Frankensteins] ); Dracula (who replaces Harker, who certainly represents sexuality, desire and so on, who has to be invited in, but when he gets in makes the most of it - violating the integrity of our bodies and minds, another dominant theme in these films); it's there in many of the Val Lewton films - Cat People (the fear of sex releasing a monster); I Walked With a Zombie (the whole plot - the afflicted household, the relationship with the voodoo outside,the way the voodoo is brought in to the house, etc.); even in later films like Isle of the Dead - which does not have a literal family, but it does have a literal house - it posits the threat as something inside: the disease or the vorvolaka - who is, significantly, linked to Karloff's dead wife; plenty of angst about bodily integrity, losing control of our selves as well, in that one); Bava's horror films tend to work this way - Karloff's Wurdalak is paradigmatic - something from the home that becomes it's own double, and returns, becoming, simultaneously, part of the home and an invader of the home.) Eraserhead is another paradigmatic film (the child, the formation of the home, which immediately proves monstrous and destructive.) Rosemary's Baby. There aren't many that don't fit. It persists down to the present, though other kinds of horror have appeared as well: zombie films are not so easy to assimilate to this scheme: but Audition, Doppelganger, The Tale of Two Sisters all fit well enough. So, for that matter do Benny's Video, Cache, as well as Funny Games.

Because Funny Games fits the pattern almost perfectly. Its monsters, Peter and Paul, are unheimlich, as the Austrians might say. They come from inside the home, they are incarnated outside the home, as Others - as embodiments of fears, and then they invade the home, to violate its security, and the bodies and minds of the family. They are, socially, part of the same milieu as the family - same social class, same way of acting: this might have been even more obvious in the original version, with Arno Frisch and Ulrich Muhe playing criminal and father, as they did in Benny's Video. (Though I hadn't seen the earlier film at the time, and Funny Games was plenty effective.) But aside from that - they are also, quite clearly, products of that central fact of the modern home - the television.

That's worth a comment - the role technology plays in contemporary versions of these films. Children, sex, aging, death, the classic sources of the horror, have been augmented by technology, ubiquitous, domestic technology - televisions, telephones (Bava again, in Black Sunday!), computers, as well as things like toys, etc. Familiar technology, that turns against us. Which we get here. Its not the first time horror film monsters stepped out of the television - Cronenberg is fond of the idea; Poltergeist played with the idea; The Ring (and it's 8 million variations), of course. But it's quite rigorous here, and it's not like Haneke is subtle about it - the remote control scene is the most famous scene in the film.

I will, I think, let it got for now. Like I said - I don't know if I am going to see it or not. The first one was quite enough, thank you. But I do think the conversation about it, at least what I have seen has been ignoring the ways this film is an almost perfectly classical horror film. Comparisons to Saw and Hostel are evasions. And questions about whether people will see it as exploitation or critique of exploitation are evasions. I admit that Haneke has pumped up these aspects of the film - I'm not sure why: maybe to emphasize its disruptiveness, rather than its classicism. Maybe just to distinguish it from the rest of his career, because these themes - the disruption of the family, often from within; the specific role of technology as a kind of disease that destroys the home - are pervasive in his work. This one too - what's different is its treatment of violence... Maybe. Either way - it seems to me that Funny Games is less about violence as such than about the monsters that emerge from within our homes to destroy our homes...

3 comments:

Joe Baker said...

I don't understand the critical outcry over this film, either. So many critcs are calling it vile, disgusting filmmaking and I have to ask... did any film critics see the original and have any idea waht to expect? Where's the sense of film history or is that too much to ask nowadays?

weepingsam said...

Heck, most of them wrote the same review for the first one - people ere comparing about the same things. Just that the first time around the only people who cared were the foreign film critics, this time, everyone has to weigh in.

It is odd, though, how much attention there is to the film's use of violence, and how little to the family and class dynamics, or even to how the film uses classic horror film devices - like the withholding of shocks, the way it uses the imagination, what you don't see - I saw a couple people mention that at Scanners, but its kind of an overlooked point.

I'm also rather surprised that there were so few comparisons to Cronenberg - everyone mentions Saw and Hostel, but there were only one or two notes about Cronenberg. Actually, History of Violence might be the real heir to the Austrian Funny Games....

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